Pocket Lacrosse Rules
Stick
Length should be cut
so that it fits under the player’s armpit when her top hand
is at the bottom of the crosse. The allowable pocket depth allows
for no more than 1/2 of the ball to be showing below the wall of
the crosse.
Play
Four 12 minute quarters
One minute between quarters
Five minute half time
Player should play an
equal amount of time, about 1/4 of the game
Each team may have (1)
time-out per half, lasting one minute
Substitutions occur on
any dead ball or goal and the umpire must be notified
Each team may have (1)
coach on the field
Field Positions
Offense- First Home,
Second Home
Midfield- Left Wing,
Center, Right Wing
Defense- Cover Point,
Point, Goalie
Passing/Shooting
A pass must be at least
one stick's length, dumping does not count as a pass
Team must attempt (3)
passes anywhere on the field before shooting
If possession is lost
and regained, the (3) pass count resets
Draw does not count as
a pass attempt
Goalie pass does count
as a pass attempt
A direct free position
is given if a girl is fouled in the act of shooting
All other free positions
are indirect
A player's stick or body
may not cross the crease line around the goal
Draw
Game begins with a draw,
and at the start of each quarter
After a goal, the other
team gets the ball at midfield, and the players set as for a draw
Offside
The midfield line is
considered the restraining line
Each team must maintain
(2) players and the goalie in the defensive end
Each team must maintain
(2) players in the offensive end
Play will not be stopped
if a player returns onside without affecting play
General Rules
No checking is permitted
Only one player from
each team is allowed on a ground ball
No double-teaming is
permitted
Players must have (2)
hands on the stick at all times
No raking or covering
of the ball is permitted
Play begins and stops
with the whistle
Players must stand still
when the whistle is blown
Women's Condensed Rules
FIELD DIAGRAM:
WOMEN'S LACROSSE POSITIONS:
THE ATTACK:
First Home:
The first home's responsibility is to score. Located in front of
the goal, the first home must continually cut toward the goal for
a shot, or cut away from the goal to make room for another player.
She should have excellent stickwork.
Second Home:
The second home is considered the playmaker. She should be able
to shoot well from every angle and distance from the goal.
Third Home:
The third home's responsibility is to transition the ball from defense
to attack. She should be able to feed the ball to other players
and fill in wing areas.
Attack Wings:
The wings are also responsible for transitioning the ball from defense
to attack. Wings should have speed and endurance and be ready to
receive the ball from the defense and run or pass the ball.
THE DEFENSE:
Point:
The point's responsibility is to mark first home. She should be
able to stick check, body check and look to intercept passes.
Coverpoint:
The coverpoint's responsibility is to mark second home. She should
be able to receive clears, run fast and have good footwork.
Third Man:
The third man's responsibility is to mark third home. She should
be able to intercept passes, clear the ball, run fast and have good
footwork.
Center:
The center's responsibility is to control the draw and play both
defense and attack. She should have speed and endurance.
Defense Wings:
The wings are responsible for marking the attack wings and bringing
the ball into the attack area. Wings should have speed and endurance.
Goalkeeper:
The goalkeeper's responsibility is to protect the goal. She should
have good stickwork, courage and confidence.
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WOMEN'S LACROSSE EQUIPMENT:
The Crosse:
The crosse (lacrosse stick) is made of wood, laminated wood, or
synthetic material, with a shaped net pocket at the end. A girl's
crosse must be an overall length of 35 1/2 - 43 1/4 inches. The
head of the crosse must be seven to nine inches wide. The pocket
of the stick must be strung traditionally; no mesh is allowed. The
top of the ball when dropped in the pocket must remain even with
or above the side walls. The goalkeeper's crosse may be 35 1/2 -
48 inches long. The head of the crosse may be mesh and up to 12
inches wide.
The Ball:
The ball must be yellow and made of solid rubber. The ball must
be 7.75 - 8 inches in circumference and weigh 5 - 5.25 ounces.
The Mouthpiece:
All players must wear mouthguards.
Protective Equipment:
Close-fitting gloves, nose guards, soft head gear and eye guards
are optional, and may be worn by all players.
The Goalkeeper's Equipment:
The goalkeeper must wear a face mask and helmet with a mouth guard,
throat protector and chest protector. The goalkeeper may wear padding
on hands, arms, legs, shoulders and chest which does not excessively
increase the size of those body parts.
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WOMEN'S LACROSSE RULES:
Women's lacrosse is a
non-contact game played by 12 players: a goalkeeper, five attackers
and six defenders. The object of the game is to shoot the ball into
the opponent's goal. The team scoring the most goals wins.
Women's lacrosse begins
with a draw, which is taken by the center position. The ball is
placed between two horizontally held crosses (sticks) at the center
of the field. At the sound of the whistle, the ball is flung into
the air as the crosses are pulled up and away. A draw is used to
start each half and after each goal, and it takes place at the center
of the field.
The collegiate game is
60 minutes long, each half being 30 minutes. The high school girl's
game is 50 minutes long, each half being 25 minutes. In both collegiate
and high school play, teams are allowed one timeout per half.
There are visual guidelines
on the side of the field that are in place to provide a consistent
indicator to the officials of what is considered the playing field.
The minimum dimensions for a field is 120 yards by 70 yards. Additional
markings on the field include a restraining line located 30 yards
from each goal line, which creates an area where only a maximum
of seven offensive players and eight defensive players (including
the goalkeeper) are allowed; a 12-meter fan, which officials use
to position players after fouls; and an arc in front of each goal,
considered the critical scoring area, where defenders must be at
least within a stick's-length of their attacker.
The boundaries are determined
by the natural restrictions of the field. An area of 120 yards by
70 yards is desirable.
When a whistle blows,
all players must stop in place. When a ball is ruled out of play,
the player closest to the ball gets possession when play is resumed.
Loss of possession may occur if a player deliberately runs or throws
the ball out of play.
Rough checks, and contact
to the body with the crosse or body, are not allowed.
Field players may pass,
catch or run with the ball in their crosse. A player may gain possession
of the ball by dislodging it from an opponent's crosse with a check.
A check is a controlled tap with a crosse on an opponent's crosse
in an attempt to knock the ball free. The player must be one step
in front of her opponent in order to check. No player may reach
across an opponent's body to check the handle of a crosse when she
is even with or behind that opponent. A player may not protect the
ball in her crosse by cradling so close to her body or face so as
to make a legal, safe check impossible for the opponent.
All legal checks must
be directed away from a seven-inch sphere or "bubble"
around the head of the player. No player is allowed to touch the
ball with her hands except the goalkeeper when she is within the
goal circle. A change of possession may occur if a player gains
a distinct advantage by playing the ball off her body.
Fouls are categorized
as major or minor, and the penalty for fouls is a “free position.”
For major fouls, the offending player is placed four meters behind
the player taking the free position. For a minor foul, the offending
player is placed four meters off, in the direction from which she
approached her opponent before committing the foul, and play is
resumed. When a minor foul is committed in the critical scoring
area, the player with the ball has an indirect free position, in
which case the player must pass first.
A slow whistle occurs
when the offense has entered the critical scoring area and the defense
has committed a major foul. A flag is thrown but no whistle is sounded
so that the offense has an opportunity to score a goal. A whistle
is blown when a goal is scored or the scoring opportunity is over.
An immediate whistle is blown when a major foul, obstruction or
shooting space occurs, which jeopardizes the safety of a player.
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WOMEN'S MAJOR AND MINOR
FOULS
Major Fouls:
Blocking: Occurs when
contact is initiated by a defender who has moved into the path of
an opponent with the ball without giving that player a chance to
stop or change direction.
Charging: Occurs when
a player charges, barges, shoulders or backs into an opponent, or
pushes with the hand or body.
Dangerous Shot: Occurs
when a player propels the ball toward the goal without control,
or in the direction of a field player or the goalkeeper.
Misconduct: Occurs when
a player conducts herself in a rough, dangerous or unsportsmanlike
manner, persistently causes infringement of the rules, or deliberately
endangers the safety of opposing players.
Slashing: Occurs when
a defender swings her crosse at an opponent's crosse or body with
deliberate viciousness or recklessness, whether or not the opponent's
crosse or body is struck.
Three Seconds: A defender
may not stand within the eight meter arc, unless she is closely
marking an opponent, for more than three seconds.
Obstruction of Free Space:
Occurs when a defender is not closely marking her opponent and is
in the free space to goal of the attack player with the ball. The
attack player must have the opportunity and be looking to shoot.
Minor Fouls:
Goal Circle Fouls: Occurs
when any part of an offensive or defensive player's body or crosse,
except that of the goalkeeper or deputy, enters the goal circle.
Warding Off: Occurs when
a player guards a ground ball with her crosse or foot, removes one
hand from the crosse and uses her free arm to ward off an opponent,
or checks an opponent's empty crosse while she is trying to get
possession of the ball.
Empty Cross Check: A
player may not check an opponent's cross unless the ball is in the
opponent's cross.
Body Ball: A ball that
hits a field player's body to her distinct advantage.
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WOMEN'S LACROSSE SKILLS:
Cradle: The act of moving
the stick from side to side causing the ball to remain in the upper
part of the pocket webbing.
Checking: The act of
using a controlled tap with a crosse on an opponent's crosse in
an attempt to dislodge the ball.
Catching: The act of
receiving a passed ball with the crosse.
Cutting: A movement by
a player without the ball in anticipation of a pass.
Dodging: The act of suddenly
shifting direction in order to avoid an
opponent.
Passing: The act of throwing
the ball to a teammate with the crosse.
Pick-Ups: The act of
scooping a loose ball with a crosse.
Shootings: The act of
throwing the ball at the goal with the crosse in an attempt to score.
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WOMEN'S LACROSSE TERMS:
Clear: Any action taken
by a player within the goal circle to pass or carry the ball out
of the goal circle.
Critical Scoring Area:
An area 15 meters in front of and to each side of the goal and nine
meters behind the goal. An eight-meter arc and 12 meter fan are
marked in the area.
Crosse (Stick): The equipment
used to throw, catch, check and carry the ball.
Crosse Checking: Stick
to stick contact consisting of a series of controlled taps in an
attempt to dislodge the ball from the crosse.
Deputy: A player who
enters the goal circle when the goalie is out of the goal circle
and her team is in possession of the ball.
Draw: A technique to
start or resume play by which a ball is placed in between the sticks
of two standing players and drawn up and away.
Eight-Meter Arc: A semi-circular
area in front of the goal used for the administration of major fouls.
A defender may not remain in this area for more than three seconds
unless she is within a stick's length of her opponent.
Free Position: An opportunity
awarded to the offense when a major or minor foul is committed by
the defense. All players must move four meters away from the player
with the ball. When the whistle sounds to resume play, the player
may run, pass or shoot the ball.
Free Space To Goal: A
cone-shaped path extending from each side of the goal circle to
the attack player with the ball. A defense player may not, for safety
reasons, stand alone in this area without closely marking an opponent.
Goal #Circle: The circle
around the goal with a radius of 2.6 meters (8.5 feet). No player's
stick or body may “break” the cylinder of the goal circle.
Grounded: Refers to any
part of the goalkeeper's or deputy's body touching the ground for
support outside of the goal circle when she attempts to play the
ball from inside the goal circle.
Indirect Free Position:
An opportunity awarded to the offense when a minor foul is committed
by the defense inside the 12 meter fan. When the whistle sounds
to resume play, the player may run or pass, but may not shoot until
a defender or one of her teammates has played the ball.
Marking: Being within
a stick's length of an opponent.
Penalty Lane: The path
to the goal that is cleared when a free
position is awarded to the attacking team.
Scoring Play: A continuous
effort by the attacking team to move the ball toward the goal and
to
complete a shot on goal.
Stand: All players, except
the goalkeeper in her goal circle, must remain stationary following
the sound of any whistle.
Sphere: An imaginary
area, approximately 18 cm (seven inches) which surrounds a player's
head. No stick checks toward the head are allowed to break the sphere.
12 Meter Fan: A semi-circle
in front of the goal used for the administration of minor fouls.
Warning Cards: A yellow
card presented by an umpire to a player is a warning which indicates
that she will next receive a red card and be suspended from further
participation if she continues to play dangerously and/or conduct
herself in an unsportsmanlike manner. A green card is presented
by an umpire to the team captain indicating a team caution for delay
of game.
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Rules for Boys Lacrosse
The following rules are
written by the US Lacrosse Youth Council as exceptions to the National
Federation of High School Assocation's 2002 Boys Lacrosse Rules.
Those with questions about the US Lacrosse Rules for Boys Lacrosse
should contact US Lacrosse Youth Council Rules Committee Co-Chairs
Reed Schroeder schroedergrp@unidial.com or Charles Simpson charles_simpson@newvistascorp.com.
Age Definition
As stated in the Bylaws
of the U.S. Lacrosse Youth Council (USLYC) eligibility for participation
in boys U-15 events sanctioned by US Lacrosse and its Youth Council
will be based on the following criteria:
Youth players will be
boys age 15 years and under and further qualify as follows in order
to participate in USLYC sanctioned youth lacrosse activities: (a)
player has not attained 15 years of age as of December 31 in the
year preceding a USL Youth Council sanctioned event; and (b) the
player has not participated in any high-school program as a member
of a high-school freshmen, junior varsity, or varsity team.
Leagues may be organized
by age or grades. Physical maturity should be considered when grouping
players. If your program has enough players, the age/ grade groups
should play separately. The following is an example, with ages determined
as of December 31 in the year proceeding the USL Youth Council sanctioned
event:
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Senior Division: Under
15/ 8th grade. May have competitive divisions grouped by ability.
Junior Division: Under
13/ 6th and 7th grade. May have competitive divisions grouped by
ability. Note: Players 12 years old or 6th grade may have difficulty
playing with 14 year old or 8th grade boys.
Lightning Division: Under
11/ 4th and 5th grade. Non-competitive. Ages and grades may play
together. Multiple teams within a program should be balanced.
Bantam Division: Under
9/ 2nd and 3rd grade. Non-competitive. Ages and grades may play
together. Multiple teams within a program should be balanced.
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Rule 1- Game Personnel
Number of Players
10 players per side on
the field, however games can be played with as few as 7 per side
on the field if coaches agree. All USLYC sponsored events will be
played with the regulation 10 players per side.
National Federation of
State High School Associations
Rule 1, Section 1- The Game
Lacrosse is played by two teams of 10 players each.
Rule 2- Field & Equipment
Field
SECTION 1. Play on regulation
size field is preferred, however the coaches and officials can agree
to play on any size field available. USLYC sponsored events will
be paled on regulation size fields for all groups.
National Federation of
State High School Associations
Rule 1, Section 2- Playing Field
The lacrosse playing field shall be rectangular, 110 yards long
and between 53 and 60 yards wide.
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Equipment
SECTION 2. Equipment
will conform to NFHS crosse dimensions and equipment requirements,
including NOCSAE- approved helmets, with the following exceptions:
a. Arm pads are required
at all divisions for each player and are optional for the goalie.
National Federation of
State High School Associations
Rule1- Section 5- The
Ball
Rule 1, Section 6- Crosse- Dimensions
Rule 1, Section 7- Crosse Construction
Rule 1, Section 8- Crosse Prohibitions
Rule1, Section 9- Helmet, Face mask and Mouthpiece
Player Equipment
b. The length of the
crosse may be 37 to 40 inches for offensive players in the Lightning
and Bantam Divisions and defensive players in such divisions may
use a stick with a length of 37 to 72 inches.
National Federation of
State High School Associations
Rule1, Section 6- Crosse- Dimensions
The Crosse shall be an overall fixed length of either 40 to 42 inches
(Short crosse) or 52 to 72 inches (long crosse), except for the
goalkeeper’s crosse, which may be a length of 72 inches or
less.
c. Rib pads are strongly
recommended!
National Federation of
State High School Associations
Rule 2, Section 9-Personal Equipment
All players are required to wear protective gloves, arm pads, shoulder
pads, shoes, and jerseys.
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Responsibilities of the
home team
SECTION 3. a. Game balls
and adequate number of balls must be maintained at the end lines
behind the goals during regulation play.
b. Ball boys (may be
waived with consent of the coaches).
National Federation of
State High School Associations
Rule 2, Section 4- Home Coach’s Responsibility
Rule 2, Section 8- Timekeeper
Rule 2, Section 9- Scorer
c. Home teams are responsible
for contrasting jersey colors and will wear pennies if needed.
National Federation of
State High School Associations
Rule 2, Section 9- Player equipment
G. R. 4The home team wears white or light-colored jerseys.
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Rule 3- Time Factors
and Scoring
a. Senior & Junior
Division- Four quarters, 10 minute stop clock, and sudden victory
4 minute overtime periods will be utilized.
b. Lightning and Bantam
Divisions- four quarters, 12 minute running clock, and one overtime
running clock period of 15 minutes, no sudden victory.
c. Overtime- in the event
of a tie, two (2) four (4) minute (sudden victory) overtime periods
will be played. If, after two (2) overtime periods the score is
tie, additional sudden victory overtime periods may be played until
a winner is determined; provided time permits and coaches and officials
are in agreement.
National Federation of
State High School Associations
Rule 3 - Sections 1, 3 and 4
d. Timeouts-two (2) timeouts
are permitted per half.
National Federation of
State High School Associations
Rule 3, Section 28- Team timeouts
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Rule 4- Play of the Game
The game is to be played
with emphasis on the proper development of stick, team, and sportsmanship
skills:
a. All divisions will
follow NFHS rules with the following exception:
No 10-second count
National Federation of
State High School Associations
Rule 4, Section 14- Advancing the ball beyond the defensive-area
line
Rule 4, Section 15- Advancing the ball into the goal area
b. Youth Division. Time
serving penalties are enforced and man up situations are permitted
in all divisions except the Bantam Division, where there are no
time-serving penalties; instead the player must be substituted and
the ball awarded to the other team at the point of the infraction.
National Federation of
State High School Associations
Rule 7, Sections 1,2, &3
Body checking is permitted
in Senior & Junior Divisions, however, no take-out checks are
permitted by any player. Definition-Take-out checks: Checks in which
the player lowers his head or shoulder with the force and intent
to take out (*put on the ground) the other player.
Players may make contact
in an upright position within five yards of the ball. No body checking
of any kind is permitted in the Lightning & Bantam division,
which includes no man/ball, clear the type body pushing. If the
ball is not moving the referee will start play following the alternating
position session rule.
National Federation of
State High School Associations
Rule 5, Section 3- Illegal body check NOTE: Spearing
Rule 5, Section 3/1- Body checking within 5 yards of a loose ball
In any game and at any
point during a game when there is a four-point lead, the team that
is behind will be given the ball at the midfield line in lieu of
a face-off as long as the four-point lead is maintained, unless
waived by the coach of the trailing team.
National Federation of
State High School Associations
Rule 4, Section 3- Facing off
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Rule 5- Personal and
Expulsion Fouls
a. Personal Foul/Slashing-
For Lightning and Bantam Divisions. Any poke check not making contact
with the gloved hand while holding the stick itself will be considered
a slash. Also, any one-handed check will be considered a slash for
the Bantam Division.
National Federation of
State High School Associations
Rule 5, Section 6- Slashing
Personal fouls are to
be taken seriously. In addition to the NFHS rules, any player or
coach who uses derogatory language (starting with damn) on the field
or bench, whether addressing a player, coach or referee may receive:
first offense, 1 minute non-releasable penalty; a 2 minute non-releasable
penalty for the second offense; and expulsion from the game for
the third offense.
National Federation of
State High School Associations
Rule 5, Section 9- Unsportsmanlike conduct
c. Players illegally
playing down to any division will be expelled for the season and
the team will be eliminated from any playoffs and ineligible for
any titles or awards.
National Federation of
State High School Associations
Rule 5, Section 11- Expulsion
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Rule 6- Technical Fouls
a. Offensive stalling
shall be enforced, however this rule will be waived for Lightning
and Bantam Divisions.
National Federation of
State High School Associations
Rule 3, Section 10- Offensive stalling
b. Senior and Junior
Division: the winning team is to keep the ball in the box during
the last two minutes of the game. Lightning and Bantam Divisions
are excused from this rule.
National Federation of
State High School Associations
Rule 3, Section 3- Final two minutes of regulation play
Rule 6, Section 10 - Offensive stalling
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Rule 7-Penalty Enforcement
No additional supplement,
see Rule 4.
Rule 8-Rules Changes
and Modification
a. NFHS rules and the
supplemental rules will be reviewed annually by USLYC Rules Committee,
which may adopt any of the changes or modifications deemed necessary
to ensure the safe play at all levels.
b. Any comments or requests
for rule changes or modifications by coaches or officials participating
in USLYC Rules Committee must be submitted for consideration to
the USLYC Rule Committee in writing by November 1 of each year.
Any changes or modifications that are approved by the USLYC Rule
Committee will be effective the following February. No changes or
modifications will be made prior to November 1 or accepted after
February 1.
c. Send all comments
or requests for rules changes or modifications in writing to:
US Lacrosse
c/o US Lacrosse Youth Council
113 W. University Parkway
Baltimore, Maryland 21210
phone: 410.235.6882
fax: 410.366.6735
www.lacrosse.org
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Men's Condensed Rules
MEN'S LACROSSE POSITIONS:
Attack:
The attackman's responsibility is to score goals. The attackman
generally restricts his play to the offensive end of the field.
A good attackman demonstrates excellent stick work with both hands
and has quick feet to maneuver around the goal. Each team should
have three attackmen on the field during play.
Midfield:
The midfielder's responsibility is to cover the entire field, playing
both offense and defense. The midfielder is a key to the transition
game, and is often called upon to clear the ball from defense to
offense. A good midfielder demonstrates good stick work including
throwing, catching and scooping. Speed and stamina are essential.
Each team should have three midfielders on the field.
Defense:
The defenseman's responsibility is to defend the goal. The defenseman
generally restricts his play to the defensive end of the field.
A good defenseman should be able to react quickly in game situations.
Agility and aggressiveness are necessary, but great stick work is
not essential to be effective. Each team should have three defensemen
on the field.
Goal:
The goalie's responsibility is to protect the goal and stop the
opposing team from scoring. A good goalie also leads the defense
by reading the situation and directing the defensemen to react.
A good goalie should have excellent hand/eye coordination and a
strong voice. Quickness, agility, confidence and the ability to
concentrate are also essential. Each team has one goalie in the
goal during play.
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MEN'S LACROSSE EQUIPMENT:
The Crosse:
The crosse (lacrosse stick) is made of wood, laminated wood or synthetic
material, with a shaped net pocket at the end. The crosse must be
an overall length of 40 - 42 inches for attackmen and midfielders,
or 52 - 72 inches for defensemen. The head of the crosse must be
6.5 - 10 inches wide, except a goalie's crosse which may be 10 -
12 inches wide. The pocket of a crosse shall be deemed illegal if
the top surface of a lacrosse ball, when placed in the head of the
crosse, is below the bottom edge of the side wall.
The Ball:
The ball must be made of solid rubber and can be white, yellow or
orange. The ball is 7.75 - 8 inches in circumference and 5 - 5.25
ounces.
The Helmet:
A protective helmet, equipped with face mask, chin pad and a cupped
four point chin strap fastened to all four hookups, must be worn
by all men's players. All helmets and face masks should be NOCSAE
(National Operating Committee on Standards for Athletic Equipment)
approved.
The Mouthpiece:
The mouthpiece must be a highly visible color and is mandatory.
The Glove:
All players are required to wear protective gloves. The cutting
or altering of gloves is prohibited.
Protective Equipment
All players, with the exception of the goalkeeper, must wear shoulder
pads. Arm pads and rib pads are also strongly recommended and often
required, as are athletic supporters and protective cups for all
players.
The goalkeeper is required
to wear a throat protector and chest protector, in addition to a
helmet, mouthpiece and gloves.
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MEN'S LACROSSE RULES:
Men's lacrosse is a contact
game played by ten players: a goalie, three defensemen, three midfielders
and three attackmen. The object of the game is to shoot the ball
into the opponent's goal. The team scoring the most goals wins.
Each team must keep at
least four players, including the goalie, in its defensive half
of the field and three in its offensive half. Three players (midfielders)
may roam the entire field.
Collegiate games are
60 minutes long, with 15-minute quarters. Generally, high school
games are 48 minutes long, with 12-minute quarters. Likewise, youth
games are 32 minutes long, with eight-minute quarters. Each team
is given a two-minute break between the first and second quarters,
and the third and fourth quarters. Halftime is ten minutes long.
Teams change sides between
periods. Each team is permitted two timeouts each half. The team
winning the coin toss chooses the end of the field it wants to defend
first.
The players take their
positions on the field: four in the defensive clearing area, one
at the center, two in the wing areas and three in their attack goal
area.
Men's lacrosse begins
with a face-off. The ball is placed between the sticks of two squatting
players at the center of the field. The official blows the whistle
to begin play. Each face-off player tries to control the ball. The
players in the wing areas can run after the ball when the whistle
sounds. The other players must wait until one player has gained
possession of the ball, or the ball has crossed a goal area line,
before they can release.
Center face-offs are
also used at the start of each quarter and after a goal is scored.
Field players must use their crosses to pass, catch and run with
the ball. Only the goalkeeper may touch the ball with his hands.
A player may gain possession of the ball by dislodging it from an
opponent's crosse with a stick check. A stick check is the controlled
poking and slapping of the stick and gloved hands of the player
in possession of the ball.
Body checking is permitted
if the opponent has the ball or is within five yards of a loose
ball. All body contact must occur from the front or side, above
the waist and below the shoulders, and with both hands on the stick.
An opponent's crosse may also be stick checked if it is within five
yards of a loose ball or ball in the air. Aggressive body checking
is discouraged.
If the ball or a player
in possession of the ball goes out of bounds, the other team is
awarded possession. If the ball goes out of bounds after an unsuccessful
shot, the player nearest to the ball when and where it goes out
of bounds is awarded possession.
An attacking player cannot
enter the crease around the goal, but may reach in with his stick
to scoop a loose ball.
A referee, umpire and
field judge supervise field play. A chief bench official, timekeepers
and scorers assist.
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MEN'S LACROSSE PERSONAL
& TECHNICAL FOULS:
There are personal fouls
and technical fouls in boy's lacrosse. The penalty for a personal
foul results in a one to three minute suspension from play and possession
to the team that was fouled. Players with five personal fouls are
ejected from the game. The penalty for a technical foul is a thirty-second
suspension if a team is in possession of the ball when the foul
is committed, or possession of the ball to the team that was fouled
if there was no possession when the foul was committed.
NOTE: The US Lacrosse
Youth Council has developed modified rules for ages 15 and under
play. To get a copy of these rules contact US Lacrosse at 410.235.6882.
Personal Fouls
Slashing: Occurs when
a player's stick viciously contacts an opponent in any area other
than the stick or gloved hand on the stick.
Tripping: Occurs when
a player obstructs his opponent at or below the waist with the crosse,
hands, arms, feet or legs.
Cross Checking: Occurs
when a player uses the handle of his crosse between his hands to
make contact with an opponent.
Unsportsmanlike Conduct:
Occurs when any player or coach commits an act which is considered
unsportsmanlike by an official, including taunting, arguing, or
obscene language or gestures.
Unnecessary Roughness:
Occurs when a player strikes an opponent with his stick or body
using excessive or violent force.
Illegal Crosse: Occurs
when a player uses a crosse that does not conform to required specifications.
A crosse may be found illegal if the pocket is too deep or if any
other part of the crosse was altered to gain an advantage.
Illegal Body Checking:
Occurs when any of the following actions takes place:
a. body checking an opponent
who is not in possession of the ball or within five yards of a loose
ball.
b. avoidable body check of an opponent after he has passed or shot
the ball.
c. body checking an opponent from the rear or at or below the waist.
d. body checking an opponent above the shoulders. A body check must
be below the shoulders and above the waist, and both hands of the
player applying the body check must remain in contact with his crosse.
Illegal Gloves: Occurs
when a player uses gloves that do not conform to required specifications.
A glove will be found illegal if the fingers and palms are cut out
of the gloves, or if the glove has been altered in a way that compromises
its protective features.
Technical Fouls
Holding: Occurs when
a player impedes the movement of an opponent or an opponent's crosse.
Interference: Occurs
when a player interferes in any manner with the free movement of
an opponent, except when that opponent has possession of the ball,
the ball is in flight and within five yards of the player, or both
players are within five yards of a loose ball.
Offsides: Occurs when
a team does not have at least four players on its defensive side
of the midfield line or at least three players on its offensive
side of the midfield line.
Pushing: Occurs when
a player thrusts or shoves a player from behind.
Screening: Occurs when
an offensive player moves into and makes contact with a defensive
player with the purpose of blocking him from the man he is defending.
Stalling: Occurs when
a team intentionally holds the ball, without conducting normal offensive
play, with the intent of running time off the clock.
Warding Off: Occurs when
a player in possession of the ball uses his free hand or arm to
hold, push or control the direction of an opponent's stick check.
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MEN'S LACROSSE SKILLS:
Catching: The act of
receiving a passed ball with the crosse.
Checking: The act of
attempting to dislodge the ball from an opponent's stick.
Poke Check: A stick check
in which the player pokes the head of his stick at an opponent's
stick through the top hand by pushing with the bottom hand.
Slap Check: A stick check
in which a player slaps the head of his stick against his opponent's
stick.
Wrap Check: A one-handed
check in which the defender swings his stick around his opponent's
body to dislodge the ball. (This check is only legal at the highest
level of play.)
Cradling: The coordinated
motion of the arms and wrists that keeps the ball secure in the
pocket and ready to be passed or shot when running.
Cutting: A movement by
an offensive player without the ball, toward the opponent's goal,
in anticipation of a feed and shot.
Feeding: Passing the
ball to a teammate who is in position for a shot on goal.
Passing: The act of throwing
the ball to a teammate with the crosse.
Scooping: The act of
picking up a loose ball with the crosse.
Screening: An offensive
tactic in which a player near the crease positions himself so as
to block the goalkeeper's view of the ball.
Shooting: The act of
throwing the ball with the crosse toward the goal in an attempt
to score.
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GLOSSARY OF MEN'S LACROSSE
TERMS:
Attack Goal Area: The
area defined by a line drawn sideline to sideline 20 yards from
the face of the goal. Once the offensive team crosses the midfield
line, it has ten seconds to move the ball into its attack goal area.
Body Check: Contact with
an opponent from the front - between the shoulders and waist - when
the opponent has the ball or is within five yards of a loose ball.
Box: An area used to
hold players who have been served with penalties, and through which
substitutions "on the fly" are permitted directly from
the sideline onto the field.
Check-up: A call given
by the goalie to tell each defender to find his man and call out
his number.
Clamp: A face-off maneuver
executed by quickly pushing the back of the stick on top of the
ball.
Clearing: Running or
passing the ball from the defensive half of the field to the attack
goal area.
Crease: A circle around
the goal with a radius of nine feet into which only defensive players
may enter.
Crosse (Stick): The equipment
used to throw, catch and carry the ball.
Defensive Clearing Area:
The area defined by a line drawn sideline to sideline 20 yards from
the face of the goal. Once the defensive team gains possession of
the ball in this area, it has ten seconds to move the ball across
the midfield line.
Extra man Offense (EMO):
A man advantage that results from a time-serving penalty.
Face-Off: A technique
used to put the ball in play at the start of each quarter, or after
a goal is scored. The players squat down and the ball is placed
between their crosses.
Fast-Break: A transition
scoring opportunity in which the offense has at least a one-man
advantage.
Ground Ball: A loose
ball on the playing field.
Handle (Shaft): An aluminum,
wooden or composite pole connected to the head of the crosse.
Head: The plastic or
wood part of the stick connected to the handle.
Man Down Defense (MDD):
The situation that results from a time-serving penalty which causes
the defense to play with at least a one man disadvantage.
Midfield Line: The line
which bisects the field of play.
On-The-Fly Substitution:
A substitution made during play.
Pick: An offensive maneuver
in which a stationary player attempts to block the path of a defender
guarding another offensive player.
Pocket: The strung part
of the head of the stick which holds the ball.
Rake: A face-off move
in which a player sweeps the ball to the side.
Riding: The act of trying
to prevent a team from clearing the ball.
Release: The term used
by an official to notify a penalized player in the box that he may
re-enter the game.
Unsettled Situation:
Any situation in which the defense is not positioned correctly,
usually due to a loose ball or broken clear.
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